The uses of computers by art students in higher institution


 


1.0 Introduction


          Technology is invading virtually every aspect of the modern society and that the impact is increasingly becoming important on how we interact and we learn. Albeit the rapid changes in technological development, the real gain of computers is not on understanding what computers can and cannot do but rather building on how students shall interact with today’s computers. In simpler terms, the teaching and learning process shall devote its energy on incremental adaptation to dynamic systems. Where comparative learning systems fail to deliver, computer-based contents allow students significant levels of individual engagement and interactivity. Second is the personalization whereby though computer learning is a one-on-one experience by nature, the process alleviates the paradigm of large classes with minimal human intervention. As such, the use of computers provides for individualized speed of attainment that suits personal needs and capabilities.


          Further, there are benefits that the use of computers is providing the youth. First is the early skills acquisition. As argued, “as with all fundamental skills, the earlier the education system allows students to become familiar with technology the greater will be their depth of understanding and effectiveness of using it” (Josephson, 2002, p. 2).This highly-individualized process of learning could be expounded into collaborative learning making possible the optimization of acquired knowledge and competencies while minimizing the risks. The utilization of computers for art students is also a powerful avenue to enhance the creativity of these students.  


2.0 Statement of the problem


          The problem now is how the art students are making sense of technology in terms of learning thereby knowing how art students interact with technological advancements. What computers can offer that the traditional teaching method cannot can be also considered. Students through their computer experience demonstrate improved higher levels of critical thinking and problem-solving as well as increased creativity.  Whether technology is the best instrument to teach art students of what they have to know is also not known.


3.0 Aims and objectives


          In lieu with this, the main aim of the study is to investigate the utility of computers to art students. The following objectives will be addressed:


1)   To determine the benefits and drawbacks of computer utilisation to art students


2)   To analyse the challenges that art students are currently experiencing when it comes to computer utilisation


3)   To evaluate the diversity in computer utilisation of art students


4)   To determine in what ways computer utilisation can aid the art students learning process


4.0 Overview of methodology


The research strategy that the study will utilize is the descriptive method. A descriptive research intends to present facts concerning the nature and status of a situation, as it exists at the time of the study and to describe present conditions, events or systems based on the impressions or reactions of the respondents of the research (Creswell, 1994). It is also concerned with relationships and practices that exist, beliefs and processes that are ongoing, effects that are being felt, or trends that are developing (Best, 1970). This research is also cross-sectional because of limited time. This research is a study of a particular phenomenon (or phenomena) at a particular time. (Saunders et al, 2003) Accordingly, cross-sectional studies often employ the survey strategy.


In this study, primary and secondary research will be both incorporated. The reason for this is to be able to provide adequate discussion for the readers that will help them understand more about the issue and the different variables that involve with it. The primary data for the study will be represented by the survey results that will be acquired from the respondents. On the other hand, the literature reviews to be presented in the second chapter of the study will represent the secondary data of the study. The secondary sources of data will come from published articles from medical books and journals and theses and related studies.


The survey method, also known as the questionnaire method, will be used in gathering the data for this study. Surveys are the most common form of research method for collection of primary data. The descriptive survey of the population is valuable in understanding the audience, and in the definition of the existence and magnitude of the problems, and the survey data are also helpful in determining cause and effect relationships between variables.


 


References


Best, J. W. (1970). Research in Education, 2nd Ed. Englewood Cliffs, N.J.: Prentice Hall, Inc. 


Creswell, J.W. 1994. Research design. Qualitative and quantitative approaches. Thousand Oaks, California: Sage.


Josephson, J. H. (2004). Do we introduce computers to children?


Saunders, M., Lewis, P. and Thornhill, A. (2003). Research Methods for Business Students, 3rd Ed. London: Prentice Hall Financial Times.


 



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